Archive for the ‘Projects’ Category

Web Export Public Beta

May 7th, 2010

We finally have our public Beta for the Web Export ready and we’d like you to try it out yourself! The Web Export is pretty feature-complete, but since it’s a beta, some problems might show up. You can see this public beta as a glimpse at what will come in Ulysses 2.1 — the soon to be released update with lots of improvements around exporting.

To get the Web Export up and running, download it here. Every kind of feedback is very welcome — either via e-mail, in our forum or in our bug tracker.

Götz

Fixing the Snow Leopard issue…

November 20th, 2009

This is just a quick notifier that we just released Ulysses 2.0.4 and Ulysses core 2.0.4. Both versions bring some minor bug fixes, but also solve an issue we just recently understood completely. If you have the recent items on Snow Leopard deactivated (maybe also by accident), Ulysses now performs all projects saves correctly again!

Have a nice weekend, as so will I!
Max

Progress Report: Semantic Editing on the iPhone via Ulysses Mobile

October 12th, 2009

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iPhone Apps We Won’t Make, Pt. 1: The Good Vibe

October 11th, 2009

The Good Vibes iPhone App Concept

Today I was skimming through a bunch of iPhone mockups on my desktop and rediscovered some old app concepts. They’re mostly minimal in nature, and if we had the time and resources we would just code them up and try to release them on the App Store for free.

Well, we have neither, so I decided to share some of these ideas on this blog rather than trying to catch a new coder and convince him to create non-profit two-minute distractions. ;)

So here I go, first up: The Good Vibe.

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Ulysses 2.0.3 Ulysses 2.0.3

October 4th, 2009

Ah, bad joke, but here’s the list of fixes and news in the latest version of Standard and Core and Standard and Core. Dang, sorry.

Semantic Editing on the iPhone

September 16th, 2009

Ulysses Mobile Semantic Editing

The above is a screenshot of a recent build of Ulysses Mobile. The semantic editing depicted here works just as it does in the desktop version — paragraphs get colored automatically based on a prefix.

Problem: It’s a hack. So take it as a proof-of-concept.

We’re quite exited, however.
(it works! it works!)

Ulysses 2.0.2 fixes Snow Leopard issues

September 15th, 2009

We have just released Ulysses 2.0.2 via the internal updater Sparkle. This update fixes a couple of smaller issues and bugs, many of them caused by Mac OS X 10.6, Snow Leopard. We are also adding two more languages to Ulysses: Spanish and Norwegian — thanks to Victor M. Solano and Tellef Kvifte!

To get a detailed list of all changes, see the version history. You may directly download the new versions from here:

Update: I forgot to mention that this update also finally fixes the registration problems under Mac OS 10.4 Tiger.

Creating Ulysses Mobile

August 7th, 2009

Ulysses Mobile Concept iPhone

When I started work on Ulysses Mobile, I wanted to create a stand-alone writing application for the iPhone/iPod touch. It may have had basic compatibility features with its bigger desktop brother, but I didn’t think of a 1:1 port of Ulysses 2.0 to the small screen.

I wanted to create a writing application tailored to the iPhone, and not just an iPhone conversion of a desktop app.

Of course, I also thought it couldn’t be done anyway. Filters, multiple notes, projects, bookmarks, full-fledged semantic editing with markers and stuff — impossible. Add syncing to the mix alongside Ulysses’ (desktop) system of keeping open and saved versions of each document, and you have an untamable beast of complexity; and uselessness.

See, while I strongly believe people want to write larger texts on the iPhone, I also believe nobody wants to wade through 20 different screens just to annotate a certain part of a chapter on his ride home.

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2.0 done and I am finished…

July 13th, 2009

Well, here we are. Ulysses 2.0 is finally out, and apart from a few early hickups with the store, everything seems to go rather smoothly. This may change, of course, once everybody comes rushing in, but so be it. We’re prepared. ;)

I’d like to take this opportunity to thank everybdy involved with this rather stupid idea of taking a small software company and turning it around 180 degrees. Max and I had this vague concept, and while it took us far too long to make it happen, we’re very happy with where the Soulmen are today and glad everything worked out just the way it currently does.

Reboot.
Check.

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We are close…

July 11th, 2009

… just wanted to share the status quo here:

Ulysses Disk Image

You might notice that the disk image icon is still missing.
This is how close we are :)


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