04/8: Updated Ulysses Screencasts

April 8th, 2011

Some of you may have already noticed: We re-recorded all of our current screencasts for Ulysses, and also did minor updates to a couple of them in the process.

English versions are online *now*, with German and French to follow during the next few weeks. Recordings for these are already done, but we still need to localize the slides and such, so bear with us if you’re a native speaker… (we hand picked nice voices for you, too)

Now… originally I had planned to do a serious rant against anonymous forum commenters and the like, who attacked us for having a German accent in our old videos. But there are more important things to write about, and these folks are not worth spending time on anyway.

Just one thing, though: We ship with a dozen or so FULL localizations of Ulysses. We’ll be adding Japanese to the mix with 2.1, along with one or two more languages that I can’t even remember. We’re trying to make sure that native speakers have a fully integrated experience with Ulysses on their system, because we believe that a truly “distraction free writing environment” is impossible to achieve with a language barrier in place.

And these guys bitch about some accent in an explanatory video.

Ts, the internets.

PS: 720p Youtube versions available also.

02/21: AppDate over. Time to move on.

February 21st, 2011

AppDateNumberOne

Italy showed some serious Ulysses love this weekend, even pushing Apple’s iWork suite off the top spot in the Productivity charts. Yay!

We’ve reset Ulysses’ price on the Mac App Store to $29.99, so AppDate is officially over now. We’re glad so many people took the chance to grab our little app this weekend, be it old users, new customers or just deal hunters.

In turn, Ulysses managed to grab top-10 spots all over the world, which is even more remarkable given the fact that we had close to zero press coverage… for whatever reason. Twitter proved to be a great source for mouth-to-mouth recommendation, so thanks everybody who retweeted and spread the word.

We now hope everybody has a version they feel comfortable with, so that we can focus on more important things than App Store yes/no/why/etc.; from now on, we’ll just assume the switch complete and move on. :)

There’s lots of upcoming news — Ulysses 2.1, Daedalus, HouseParty, Kids’Player+ –, so wheather you’ve been following us for the past couple of years or only just arrived at our playground: Hi there! These are exiting times.

Have fun!

02/19: Ulysses AppDate 60% off [UPDATE]

February 19th, 2011

UPDATE: Our AppDate Sale is now over. Thanks everybody, and “Hi” to all the newcomers. :)

We usually don’t do this, and if you’re a long-time customer, you know we don’t: Super-bargain-hardcore-dump-style-pricing to sell volume. And we still don’t. Still don’t.

Even though today we’re offering Ulysses 2 at the super-bargain-hardcore-dump-style-price of $11.99 aka 9,99 € aka £6.99. That’s right: February 19th, AppDate, 24 hour SUPER SALE on the Mac App Store.

And why, you ask? Because we love you.

That’s right. We love you. And because we do, we want to give you the chance to switch your current, non-App Store installation, over to the App Store variant. At a bargain price. And why would you do that? Because the App Store rocks. It’s good for you. No more house keeping of registration data, no more bookmarks checking for .dmg downloads upon new system installs, no more update-panel nagging upon application launch.

Just one place for all your apps.

So, 11.99, 9,99, 6.99, depending on where you’re at, for a full-fledged, no strings attached standard App Store license of Ulysses 2. If you’re a user of 1.6 (you rare beast, you), or if you’re a core user or educational licensee — this is your chance to update to Ulysses standard at a fraction of the former update fee.

If you’re a new user, consider yourself lucky, and go’n'grab that app already and have some fun typing your fingers bloody.

Current 2.0 standard licensees: We’ll still support 2.x, of course, regardless of variant, App Store or not. As a matter of fact, we’ve just released 2.0.5 (you noticed, right?), and 2.1 is just around the corner, so you might as well stay with your standard install and lose nothing, nothing at all. It’s just a chance to migrate cheaply, if you so wish.

This offer will end sometime during the course of sunday, so it’s no STRICT 24-hour-sale either, you should have plenty of time to make up your mind. Just don’t get too careless, because we won’t help with “5 minutes late” requests as we can’t help with “just bought for 23,99!!! REFUND!!!” rants.

Also, this is a one-time offer. Today only. No replays.

Now go and tell your neighbours.

02/9: Kids’Player on iTunes App Store

February 9th, 2011

kids'player app store

As recently announced, we now also have our first iOS app in the wild.

It’s called “Kids’Player“, and I’d like to take a moment and explain the reasoning behind this app. Because I’ve already gotten a phone call in which the caller accused our app of being unusable… well, whaddayaknow?

Kids’Player has been in private beta testing for the last couple of months, with the test subjects being 2- to 4-year olds. It’s all good, these were private tests and no kids were harmed during the making of this app.

Continue reading »

01/28: Some more in-depth info about Ulysses and the Mac App Store

January 28th, 2011

Yesterday, Ulysses was released to the Mac App Store. We’ve set up a quick Q&A over here, which should address the most basic questions and concerns regarding this event.

In *this* post, I’ll go a bit more in-depth on some of our decisions.

1) App Store Exclusive? Really?
Yeah. We thought long and hard about this, and decided to commit ourselves fully to the App Store. There are some rough edges here and there, but we see this move as highly beneficial for both us and our users.

For one, we can close our own shop and cut all connections with third-party payment services. Everything will be handled in one place, so there’s a whole lot less to worry about, a lot less maintenance.

We won’t need to worry about distribution, installing, licensing, copy protection anymore. We can now send users to the App Store, and it’s all handled from there, so there’re less chances of messing things up on our side, and less hassle on the user’s side.

The App Store review process, painful and slow as it may be, actually injects another layer of quality management to our already rather high standard. It’s not that we won’t beta-test anymore, but it’s nice to have an independent entity (*g*) double-check for us.

In the future (long-term, really) we can fully focus on one version — the App Store version. We have not announced nor are we planning to release it anytime soon, but IF Ulysses 3.0 sees the light of day, we won’t keep two seperate builds alive. This mostly concerns update- and licensing-systems, but still.

Also, we can’t shake the feeling that the App Store will be the only way to distribute apps on Mac OS X in the long run. This has been on the horizon for some time, and whether you or we like it or not, it’s going to happen. So we might as well jump on the bandwaggon early, roll with it, and gain experience in the process.

Continue reading »

01/27: Ulysses on the Mac App Store (now live and in living color)

January 27th, 2011

Ulysses Mac App Store

Ok, it’s gone live about an hour ago. HURRAH! :)

Here’s a quick Q&A session which should cover all the basics; questions, fears, dunno. It will be updated once we get more feedback. A more thorough post regarding overall direction (with strong focus on all things Ulysses) will be up sometime tomorrow.

Will the Mac App Store be the only way to purchase Ulysses from now on? Yes, we’re going App Store exclusive.

Woah! Yeah.

I see Ulysses Core is gone. What gives? Will you put this on the App Store also? No. Starting today, Ulysses Core is no longer available for purchase, nor will it be made available on the App Store. The main reason Core existed was to offer a cheaper alternative for those who wouldn’t use some of Ulysses’ advanced features. However, we’ve now priced Ulysses so that this reason has become obsolete.

Darn, i just wanted to upgrade my license form Ulysses 1.x/Core/Edu to Ulysses 2.0 Standard!!! We’ve set the pricing of Ulysses on the Mac App Store to allow just that. In fact, it’s pretty much the same price you would’ve paid for an update before. And it’s the full version now. So… go grab it, already!

If I purchased Ulysses pre-App Store… will I still get updates? Yes. Auto-update will take care of any installed version 2.x, be it Standard, Edu or Core. (And no, that’s not a hint at 3.0 coming anytime soon, please don’t worry.)

Do I need to switch to the App Store version? Am I missing out on something if I don’t, will I be 2nd class citizen, help… No, no, no and no. No need to switch to the App Store version, especially if you’re fine with your current install (and who isn’t, he).

Let’s say I own a standard licence of Ulysses 2.0 and just want to switch to the App Store version. Do you offer any cross-grade pricing options, promotional rebates, anything? Not yet.

01/26: So we submitted our first iPhone App. Now what’s next?

January 26th, 2011

a SOULMEN app

You’ll see this branding quite a lot this year. We hope.

We’ve just submitted our first iPhone app to the App Store: Kids’Player. It’s nothing spectacular, just a pretty minimal music player for a small, restricted audience, but still… it’s our first iOS submission, so break out the champagne. (yeah!)

If the review gods find nothing store-shattering, you’ll soon see a button on the product page which you might click (or tap) to rush and download the app for 99 cent apiece. It will make your kids happy, and turn us into insanely rich and famous people. No doubt. So fingers crossed and all, let’s just hope we didn’t infringe on some funny patent someplace or some such some-so some…what.

But wait, there’s more!

Continue reading »

01/5: Re: Ulysses@MacAppStore

January 5th, 2011

Ulysses Mac App Store NOT

Find the mistake… (apart from the 5-star rating, haha)

Just a quick heads up regarding Ulysses and the Mac App Store: Tomorrow, Apple will introduce its new online store for Mac apps. As of today, Ulysses is still “in review”.

We’re “in review” for well over 6 weeks now, and it seems as if we’re going to miss the grand opening.

The worst case happened here, and I just can’t tell you how I feel right now. It’s a mixture of sadness and anger and, yes — despair. We lost two months of work on Daedalus because of Ulysses’ App Store preparations; making it conform with the guidelines, switching the license scheme, update mechanism… and it cost us quite a bit of money, too (e.g. localization of app store description/new web pages).

That stuff’s not lost, of course, but right now I’d rather have a Daedalus beta ready than everything in place for the vague possibility of a soon-to-be-allowed place in the Mac App Store.

We also had a lot of stuff planned for tomorrow. News regarding pricing, distribution, update politics and product portfolio — but now it’s the 5th of January, 9:35 PM already, and we haven’t heard a single word from Apple.

So I doubt we’ll make it.

Needless to say, as of today we can’t estimate the implications this development will have for us, for Ulysses, for you, our customers. It’s just a very, very sad day over here, and I stop here before I get carried away.

Have fun.
Marcus

PS: The guys over at Realmac have a nice blog post up that pretty much resembles a draft I have on my machine. Go read it, as I won’t publish mine for quite some time it seems…

12/28: Re: Ulysses Holiday Sale

December 28th, 2010

In case you didn’t notice, because we were too busy celebrating and stuffing christmas meals and playing with our new toys, so we didn’t find any time to brag and post about it: Ulysses is 50% for the time being, with “time being” being the holidays, all of the holidays, the whole season, from Xmas to New Year’s eve and… maybe… even beyond, meaning the following day, the new year’s New Year’s day, like…. next year’s “this year”, ifyouknowwhatwemean, so, puh, to make a long sentence’s story awkwardly short:

Get Ulysses NOW for 50% off!!!

That’s HALF the regular price, and yeah, you read that right. Full version, half the price — fitty-fitty, everybody wins.

Have fun!

11/29: Daedalus’ font & color settings

November 29th, 2010

Daedalus touch look & feel settings

There you go.

“Sepia” will just change the background color to a bit of, well, sepia tone, while the “dark” setting will actually get you a light grey on almost-black, which is perfect for writing really long sentences in the, uhm, dark, yeah.


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