Posts Tagged ‘AppStore’

Daedalus Touch 1.2: Markdown, ePub and iOS5

October 26th, 2011

Daedalus Touch iPad ePub Export iBooks

So, there it is: Daedalus Touch 1.2 — available now at every iTunes App Store known to man. Only on iPad. Only on iOS5.

This is the second feature-update we’ve put out since the original release. We’ve added lots of stuff, but the two most prominent new features are Markdown support and ePub export. So allow me to elaborate on these a bit.

First off, we’ve added Markdown as an export option, available if you export to PDF or ePub. You can choose it by switching the “style” setting from “none” to, well… Markdown. We support most of Markdown’s syntax: Six levels of headers, ordered and unordered lists, links, emphasis, code, block quotes, line breaks, you name it.

There’s no support for images, as Daedalus can’t handle images and iOS won’t let you access anything outside of an app’s own space. There’s also neither support for tables nor for nested lists or nested block quotes within nested lists of block quotes. More on that in another post.

Then again, you’ll be pleased to know that we now *do* support all kinds of special file.extensions. So if you’re in the camp of .mdown or .md, we got you covered — during import, synching and export.

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Kids’Player gone free

October 26th, 2011

We’ve decided to offer Kids’Player free of charge. Probably was a bad idea to try and grab a couple of cents in the first place, but we wanted to experiment and see how something like this would fare.

Anyway, we haven’t updated the app since its release, even though we got some ideas we’ll be implementing once we find the time. But it’s still a nice little player for kids, especially for audio books and the like, or really anything where skipping sucks. Which of course means that it’s just as great for these famous concept albums you used to enjoy when you were a kid. ;)

Feel free to leave a review if you download and like it.

Thanks,
Marcus

Like living on the cutting edge? Here’s Ulysses 2.1rc.

September 14th, 2011

Alright, so here’s the version we’d love to submit to Apple. Which is also the version all our non-MAS customers will get via Sparkle. So please have a go, give it a shot, we’ve changed quite some bits from the last beta.

Download Ulysses 2.1rc

Changelog 2.1b
Changelog 2.1b › 2.1b2
Changelog 2.1b2 › 2.1rc

As a reminder: We’ll submit to Apple and push the update via Sparkle simultaneously. This means that non-MAS users will get their hands on 2.1 a bit earlier than MAS customers. It also means that in case of App Store rejection (you never know, you know), MAS users will have to wait even longer and we’ll have to add another .1 in order to keep both versions in sync.

So, please, if you’ve purchased Ulysses on the App Sore, don’t go out and rate us down (or whatever) just because your version is not the same as what might turn up on MacUpdate or some other site we can’t influence. Ok? Deal?

Nice, thanks. :)

Oh, and before we forget: We need some really tough guys and gals to help test with some really cutting edge stuff regarding the Mac App Store version and some super-secret NDA-features. You don’t even need to have bought it on the MAS to help, you just need Mac OS X Lion. Anybody?

Cheers,
Marcus

Kids’Player on iTunes App Store

February 9th, 2011

kids'player app store

As recently announced, we now also have our first iOS app in the wild.

It’s called “Kids’Player“, and I’d like to take a moment and explain the reasoning behind this app. Because I’ve already gotten a phone call in which the caller accused our app of being unusable… well, whaddayaknow?

Kids’Player has been in private beta testing for the last couple of months, with the test subjects being 2- to 4-year olds. It’s all good, these were private tests and no kids were harmed during the making of this app.

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Ulysses going Mac App Store…

November 26th, 2010

Ulysses Mac App Store

Who would have thought that our first AppStore-App will be Ulysses?
Soon to be followed by Daedalus.

What else to say? We made it. Finally. Wish us luck!

iPhone Premium Games?

January 30th, 2009

Slide to Play says, Apple will be opening up some sort of “Premium Area” in the Games’ section on the AppStore.

I’m not buying it (haha), but if it’s real, it’s certain to stir up some heated debate. After all, it wasn’t EA or Konami or SEGA who made the AppStore into what it is right now — it was the likes of Demiforce and ngcomo, IIRC…

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