Posts Tagged ‘Development’

iPhone Apps We Won’t Make, Pt. 1: The Good Vibe

October 11th, 2009

The Good Vibes iPhone App Concept

Today I was skimming through a bunch of iPhone mockups on my desktop and rediscovered some old app concepts. They’re mostly minimal in nature, and if we had the time and resources we would just code them up and try to release them on the App Store for free.

Well, we have neither, so I decided to share some of these ideas on this blog rather than trying to catch a new coder and convince him to create non-profit two-minute distractions. ;)

So here I go, first up: The Good Vibe.

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Status 002

March 3rd, 2009

plong

Today I’m sharing with you the very first in-game screenshots of our upcoming puzzle game. The above screen shows the level select on a stage currently called “Plong”.

It is, quite obviously, an hommage to what many consider the first real video game, though our rendition has very little in common with the legendary tennis sim.

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Status 001

February 4th, 2009

Build succeeded

Dunno about any of you, but there’s not much that beats the excitement of finally seeing a project come to life. Be it the mixdown of some music, starting the photocopier on some written work or sending graphics to the printer… it always (and still) gives me the chills.

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Just In Case…

January 27th, 2009

…anybody was wondering if we’re for real. ;)

I know that the image doesn’t show much, but then again there’s not much to show at the moment anyway. However, it’s what I’m looking at right now — a test render for an iPhone game we’re working on.

Yup, that’s a level editor there.


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