Posts Tagged ‘Ulysses’

It’s been 9 years! Pt. 1

January 27th, 2012

Ulysses Mockup 2002
The mockup that started it all, summer 2002

Nine years ago, early 2003, I posted on the macnn forums, asking for beta testers for a new kind of writing application for Mac OS X. On June 1st of that year, we released Ulysses 1.0.

Let’s try and put that in context, shall we? :)

In 2003 the G4 was all the rage. Every Apple product sported that processor, from the white iBooks to the “Quicksilver” PowerMacs. Intel was a sticker on other people’s notebooks, and was supposed to *never* be inside a machine from Cupertino. iMacs looked like perverted versions of the Pixar lamp, and the PowerBooks just went to 17″ within an aluminum body.

People were still using clamshell iBooks – a mere 800×600 px of screen real estate, which is less than what run-off-the-mill telephones offer today.

The Safari web browser had just entered public beta (Internet Explorer X, yay), and Apple had just opened the doors to its iTunes Music Store. iPods were operated via click-wheels, and Mac OS X was at version 10.2, Jaguar; users were supposed to reserve theater tickets online via an app named “Sherlock”.

There was no Exposé, no Xcode, no Spotlight, no Dashboard. There was no built-in, system-wide dictionary, no iCal, no QuickLook. There was no unified sidebar, let alone any sort of broad unification regarding the UI, with brushed metal all over the place and a vibrant theming community trying to win a resource-war.

There was no Facebook, let alone Twitter, and there was no WordPress either. Google Docs? John Gruber’s Markdown? Nope. Dropbox? Nooooooo…

The developer community we encountered was largely one of old school Mac programmers, who had already gone from 68xxx to PowerPC and just now came to grips with ditching OS 9. It was a nice bunch, a bit family-like, and I fondly remember subscribing to Apple’s official mailing lists and discussing the pros and cons of localized forums for non-english devs.

It’s been nine years.
Everything has changed.

My current iMac is powered by a multi-core Intel i7 running at 2.9 GHz. It boots in a little under 10 seconds, and that’s last years’ model. The current version of OS X (Lion) looks, feels and behaves so differently from 10.2, 10.4 even, that it’s like a different system altogether.

The least common denominator capable of running the beast is a MacBook with a screen of 1280×800 px — that’s twice the amount of that clamshell iBook.

The web is everywhere now, and we store huge chunks of our data online. Cloud-aware apps automatically sync our various devices, with so-called “smart” phones being no less than hyper-mobile supercomputers which also happen to allow voice chat.

Apps have somehow managed to transform from (however slick) data-manipulation programs to aesthetically pleasing design objects. Some of the best graphic designers now work on interfaces, and there’s a whole generation of young, talented artists and coders willing to embrace and push forward the status quo.

Users’ expectations also have dramatically changed. From prices to feature set to interoperability, connectivity and “post-processing” of any given output. It’s almost been a 180 degrees turn from the beginning of this century: Music, photos, videos and texts (games even) are all being distributed digitally now, and everybody can publish everything, at any time, anywhere… and does so.

And who but the nerdiest of nerds would have thought that today we all pretty much run a Unix-based system that *completely* hides its underlying complexity. No visible file system, no documents, no extensions to worry about, just tasks at hand – literally, with touch becoming the predominant input method. Of course, I’m talking iPad here, but we all know where this is going…

Last not least, developing for Apple’s platforms has turned from nice, friendly niche to a multi-million dollar opportunity for venture capitalists and indie devs alike. The App Store shook up the industry, and we dare only imagine what the landscape will be like in another nine years’ time.

Yeah, it has been *nine* years.
And everything has changed.

Ulysses? Not so much.
To be continued…

iBooks Author

January 20th, 2012

First things first: No, we won’t support any sort of export to iBooks Author, because we can’t. There’s just no way to do it, as the file format is proprietary, and the import options within the app are limited to Pages and Word files. That’s right, there’s no option to import plain text files or even HTML (which the format is based on).

Yeah, sucks, but that’s the way it is. Ask Apple what they were thinking.

Having said that, I’m pretty excited about iBooks Author, because it looks like a nice and easy way to do some rather fancy eBooks. The image gallery widget is great, for example, and so are the options to create coffee table books or (something I’m really looking forward to) children’s books. Not having to fiddle around with CSS will be awesome, and the way they handle file export (send via email or just publish to the iBookstore) are just great.

Novels? Not so much.

Which leads me to that dreaded piece of EULA:

IMPORTANT NOTE:
If you charge a fee for any book or other work you generate using this software (a “Work”), you may only sell or distribute such Work through Apple (e.g., through the iBookstore) and such distribution will be subject to a separate agreement with Apple.

Now… there has been some uproar and some downplay of this passage, and what I think it boils down to is simply this: Awful, awful naming decisions on Apple’s part. The app is called “iBooks Author”. The resulting product is “an iBook”, which (I believe) everybody just sees as “Apple’s fancy way of naming eBooks”.

On iPad/iPhone, the way to actually buy iBooks, err, eBooks, is an app called… wait for it: iBooks. It lists all your… eBooks (ePub and PDF) and also features a “Store” button, which will take you to the “iBooks Store”. On said store, you can buy a whole lot of eBooks in the (rather standardized) ePub format.

Now, with iBooks Author, the only product you can produce, is some sort of “advanced ePub” which Apple (un)intelligently labelled “.ibook” — see the problem?

Essentially, they created a new version of an established medium (nothing wrong with that), wrapped it in a proprietary format (nothing wrong with that) and then dumbly named it after something they’ve already established: An eBook with a different leading vowel.

Of course for Apple, iBooks Author is simply the first step of a complete distribution process: Create an advanced eBook (called “iBook”) for sale on the iBookstore. Period. Case closed. But for everybody else, an “iBooks Author” is just an “eBook Creator” — thus the outrage over not being allowed to sell said eBooks anywhere but on… iBooks. Sigh.

Could Apple have done differently? Sure. They should not have called their eBook store “iBooks”.

Cheers,
Marcus

PS: Why some people bring pricing of the app (or non-pricing, actually) into the argument is beyond me. But hey, what do I know anyway…

Ulysses 2.1 App Store version released almost two weeks ago!

October 12th, 2011

Ulysses 2.1 Mac App Store

Ha, can you believe this? We totally missed to announce the immediate availability of Ulysses 2.1 on the App Store.

We were so excited and thrilled and everything – appearing in New & Noteworthy, getting an App Store feature and great reviews, dancing, partying –, we just didn’t… manage.

And once the initial dust settled, we dove head-in to create Daedalus 1.2, which is in final stages of development right now, with some great enhancements and additions, which is lots of… work, actually.

So: We missed the announcement!

Good thing these are the interwebs, and we can fix this terrible slip-up in no time and real time. Yeah! Just imagine this being a print publication, and we had forgotten to announce the October release back in July (’cause that’s how this works in print, you know), and we just *now* realized and… HOW COULD PEOPLE EVEN LIVE BACK THEN?!?

Pfhew. And whatever.

Ulysses 2.1, available now at the Mac App Store, for the insanely low price of only $19.99 or whatever that translates to in your local currency. Wobster’s dictionary lists it under “a steal, really”.

Have fun.
We do.

Cheers,
Marcus

Ulysses 2.1 released via Sparkle (aka non-App Store)

September 20th, 2011

Title says it all. :)
App Store version is waiting for review; fingers crossed that it will see release within the week.

One thing worth noting: We’ve merged Ulysses core and Ulysses standard with this version. So all core users who install the update, will have the full version afterwards. No extra cost, of course.

Oh, and Ulysses 2.1 requires an Intel Mac running at least OS X 10.6. So if you happen to run PPC/10.5 or such, you might not see the update. Just so you know.

Have fun everybody, and thanks a lot for your patience.
Cheers,
Marcus

PS: Our website still features 2.0, since that’s what’s currently available on the Mac App Store. We will update the site as soon as we get approved…

Daedalus Touch Desktop Picture (Wallpaper, for you Win-folks)

September 16th, 2011

Hi there,

this has been sitting in one of my folders for some time, and I simply forgot to upload it. Bummer. But hey, no deadlines on the interwebs, right? So here it is: The first ever officially licensed Soulmen Wallpaper Desktop Picture, loosely based on the in-app backdrop of Daedalus Touch.

Only in 1600×900, sorry, but it’s ad-free, unlabeled, and it makes a great impression on a second monitor running Ulysses 2.1.

Cheers,
Marcus

Update: 2560×1440 by popular demand. :)

For the brave: Ulysses 2.1 Beta (enhanced for Lion)

September 2nd, 2011

Short version: Download Ulysses 2.1 beta. Unpack the archive, launch the app. Enter your registration data or leave everything blank and just run it in trial mode. Test. Give feedback, if you happen to stumble across bugs. (No feature requests please.)

Long version: There is no long version. Just some release notes.

Release: If all goes as planned, we’ll push Ulysses 2.1 early next week through Sparkle and also submit it to the Mac App Store for review. It’s a free update, of course.

Officially announcing Ulysses 2.1 and Daedalus Touch 1.1

July 25th, 2011

Hey,

in case you haven’t been following our Twitter account, we hereby announce Ulysses 2.1 for Mac OS X and Daedalus Touch 1.1 for iPad. While the latter should be ready for App Store submission sometime this week, the former won’t see the light of day until mid-August. Fingers crossed.

So… what will be in?

Ulysses 2.1: First off, this will be a unified, simultaneous release via both Mac App Store and Sparkle. There has been some confusion recently, as to whether we’re still committed to pre-App Store customers, and of course we are, and this release should squash all quibbles. Or whatever.

2.1 will primarily see fixes, new localizations (e.g. Japanese) and some stuff for Mac OS X 10.7 aka Lion. Feature-wise, you won’t see anything substantially new except for the final version of our HTML/ePub exporter. This alone will propel Ulysses to a whole new level, and we thus advance its version number on a .x-level.

Continuing the myth busting, work is already well underway for the next version of Ulysses. In fact, work started about half a year ago. We are not (NO!!) abandoning Ulysses for Daedalus Touch, even if you’ve heard or suspected otherwise.

(more…)

French and German Screencasts now available!

May 10th, 2011

French Screencast

Our series of Screencasts on Ulysses is now also available in French and German. Head over to theScreencasts page to watch them in their full beauty.
In addition, we also uploaded 720p versions to our Youtube channel (French, German).

Enjoy!
Götz

Updated Ulysses Screencasts

April 8th, 2011

Some of you may have already noticed: We re-recorded all of our current screencasts for Ulysses, and also did minor updates to a couple of them in the process.

English versions are online *now*, with German and French to follow during the next few weeks. Recordings for these are already done, but we still need to localize the slides and such, so bear with us if you’re a native speaker… (we hand picked nice voices for you, too)

Now… originally I had planned to do a serious rant against anonymous forum commenters and the like, who attacked us for having a German accent in our old videos. But there are more important things to write about, and these folks are not worth spending time on anyway.

Just one thing, though: We ship with a dozen or so FULL localizations of Ulysses. We’ll be adding Japanese to the mix with 2.1, along with one or two more languages that I can’t even remember. We’re trying to make sure that native speakers have a fully integrated experience with Ulysses on their system, because we believe that a truly “distraction free writing environment” is impossible to achieve with a language barrier in place.

And these guys bitch about some accent in an explanatory video.

Ts, the internets.

PS: 720p Youtube versions available also.

Ulysses AppDate 60% off [UPDATE]

February 19th, 2011

UPDATE: Our AppDate Sale is now over. Thanks everybody, and “Hi” to all the newcomers. :)

We usually don’t do this, and if you’re a long-time customer, you know we don’t: Super-bargain-hardcore-dump-style-pricing to sell volume. And we still don’t. Still don’t.

Even though today we’re offering Ulysses 2 at the super-bargain-hardcore-dump-style-price of $11.99 aka 9,99 € aka £6.99. That’s right: February 19th, AppDate, 24 hour SUPER SALE on the Mac App Store.

And why, you ask? Because we love you.

That’s right. We love you. And because we do, we want to give you the chance to switch your current, non-App Store installation, over to the App Store variant. At a bargain price. And why would you do that? Because the App Store rocks. It’s good for you. No more house keeping of registration data, no more bookmarks checking for .dmg downloads upon new system installs, no more update-panel nagging upon application launch.

Just one place for all your apps.

So, 11.99, 9,99, 6.99, depending on where you’re at, for a full-fledged, no strings attached standard App Store license of Ulysses 2. If you’re a user of 1.6 (you rare beast, you), or if you’re a core user or educational licensee — this is your chance to update to Ulysses standard at a fraction of the former update fee.

If you’re a new user, consider yourself lucky, and go’n'grab that app already and have some fun typing your fingers bloody.

Current 2.0 standard licensees: We’ll still support 2.x, of course, regardless of variant, App Store or not. As a matter of fact, we’ve just released 2.0.5 (you noticed, right?), and 2.1 is just around the corner, so you might as well stay with your standard install and lose nothing, nothing at all. It’s just a chance to migrate cheaply, if you so wish.

This offer will end sometime during the course of sunday, so it’s no STRICT 24-hour-sale either, you should have plenty of time to make up your mind. Just don’t get too careless, because we won’t help with “5 minutes late” requests as we can’t help with “just bought for 23,99!!! REFUND!!!” rants.

Also, this is a one-time offer. Today only. No replays.

Now go and tell your neighbours.


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